A closed indie game developer studio.
We have operated 2020-23, publishing a handful of titles on multiple devices.
The work was done part time, creating almost everything on our own from scratch.
The first year
In late 2020, István Gyarmati aka Stevevokhe founded the team, gathering a few people around to make Berventure. After a year of pre-production and planning in 2021, we decided to make a smaller calibre game first, Ball Challenges.
The second year
We released Ball Challenges in May 2022. We continued it's support throughout the year with a high number of quality of life, content and event patches. Also this year we participated in a competition. The task was to make an online competitive 1v1 game for mobile devices in less than 3 months. We won, and sold the prototype of Ballziez to Betme.
The third year
We got back to Bearventure and released it's prototype version in may. Later that year we participated in the Game Off 2023 game jam and made Thief of Anubis.
After 3 years of work we decided to break contracts and close the studio due to different goals and schedules of each member. We learned a lot, laughed & cried and created games for not just our but other's fun.
Thank you everyone who played our games!